Its been a while since I posted a review.. longer than i would have liked anyway, laptop breaking, plus having exams and assignments due in and working two jobs means ive been really busy over the last few weeks. It’s all done with now though so i can get back to reviewing and escaping! Keep an eye out for quite a few reviews coming up over the next few weeks 🙂
Game date: 13/06/2017
“In 1934, Alcatraz transformed into a maximum high-security prison housing the most infamous and dangerous criminals. Situated in the chilly waters of San Francisco Bay, no prisoner has ever successfully escaped. Alcatraz has just reached its maximum capacity for the first time in history – because of you.
You are all masters of escaping and no prison has managed to contain you. As highly skilled individuals you have been plotting your escape plan and now the time has arrived. A diversion has been caused by other inmates and the warden has sprinted off to help, leaving you in your cells unguarded. This is your prime opportunity to make your escape attempt. Can you escape before he returns and catches you?”
There isn’t a huge amount I can say about this room without giving things away, however like most of the rooms here, it had been finished to a high standard, and contained everything you would expect from a prison, the cells were well done and contained a bed, toilet/sinks and shelves with a variety of different games and possessions on them. We found the theming of the cells actually created quite a few red herrings, however im not sure if these were intentional or not. As we got further out of the prison, the game changed to reflect this, and most of the puzzles in some way related to the back story, and what we were actually doing in the game. The exit out of the cells was a highlight for me, and fit well into the story.
The game itself was enjoyable, not the best game we have played at escape reality, but still fun and worth playing. A lot of teamwork was required towards the start of this game, and we were doing quite well to start with, the first puzzle in this game had us both doing something, but after this, Paul spent a long time stood around doing nothing This was however, mainly our fault, as we had overlooked something we should really have thought of, and I spent far too long trying to figure things out before asking for a clue. If it wasnt for this, it would have more than likely only been a few minutes where he had nothing to do.
The next part we found a little tricky, the puzzle itself wasnt overly difficult, however Paul was the only one who could really complete this properly, and whilst i tried to help, this was very difficult to do when i wasnt looking at the entire thing myself. We ended up asking for another clue, and he soon got the hang of it and we were on our way. A team of 4 would have made this section of the game a lot easier. We didn’t really get tripped up from this point on, and the rest of the puzzles were fun and easy enough to solve – which was lucky as we had spent so much time on the first part of the game! As with most of the games we have played here, this one was very linear, and again the puzzles had the numbered QR codes next to them so we always knew which our next puzzle was. The game had a mix of logic, math, observation and code-breaking, and like all of the games here, quite a few practical elements that we really enjoyed solving.
I would recommend 2 players for experienced players, however if you are not too confident working on your own then I would take 4. New players should be ok with 4 or 5, but may struggle with a few of the puzzles in there.
Host, briefing and clue system:
Like the other rooms we played here, you get an iPad with your timer on it, and you can also use it to scan QR codes next to the puzzles and get a hint, but doing this has a time penalty which is added on to your final escape time. It also shows you how many puzzles will be in the game. 4 games in and we still haven’t used the iPad, preferring to stick to the penalty free hint system of having our host come into the room. If you haven’t read my previous reviews about Escape Reality, when you escape you have to use the iPad to scan an exit code, which then records your time, and I still think this is most stressful part of the game, and a very anxious couple of seconds while you try to line up the iPad, so make sure you have the iPad in your hands when you leave or you will find yourself running back for it!
Callum was our host, and again, he was great, really friendly and helpful, made us feel welcome, and was always straight into the room when we needed a hint, he was waiting for us outside when we escaped, and chatted to us for ages about the rooms after our game (he must be getting sick of seeing us by now though!)
Did we escape?
Yes! In 53:56
Booking and prices:
We booked online, you can book several different rooms or time slots at once, just make sure you click on the right location as they are all on the same website!
2 Players – £44 (£22.00 each)
3 Players – £60 (£20.00 each)
4 Players – £72 (£18.00 each)
5 Players – £85 (£17.00 each)
6 Players – £96 (£16.00 each)